About

Jakub Kisiel started his game development career in 2004 as a 3D animator in a small company in Poland called Tannhauser Gate, but he spent most of his career in People Can Fly (Epic Games Poland). He worked there from 2005 to 2013. He was a lead animator in Bulletstorm and Gears of War: Judgment. He also was involved in making Gears of War PCUnreal Tournament IIIInfinity Blade II. After parting with Epic Games, he spent a year in CD Projekt RED as a senior animator, animating Geralt, the main hero of The Witcher III. Since then Jakub also provided animation services for creators of The Vanishing of Ethan CarterInner Chains and redesigned the animation system of Gloria Victis. He also created a well recieved VR demo for HTC Vive – Spell Fighter and an AR game Dinosaur Kit for Magic Leap.

Currently Jakub works on his own games as an independent developer. He also runs a motion capture animation store.

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